The current project(s) 3 · in progress
The Logos SystemIn development
A tabletop system built so power scaling never breaks it. Most games fall apart when characters get too strong. Here a nobody with a knife and a god use the same sheet and the same rules, and the numbers stay playable the whole way up. Each kind of scene gets its own rules instead of combat stretched over everything: story scenes, fights, negotiation, faction play.
Where it stands: system is written and in an alpha status. No supplement material yet.
DominionIn development
Rules for the stuff the party builds: the crew, the safehouse, the guild, the kingdom. Runs from five people with a hideout up to an empire, in any genre, and it stays Savage Worlds the whole way, the same dice and the same Edges, no bolted-on minigame. What happens between adventures becomes play instead of bookkeeping.
Where it stands: supplement is written and in an alpha status.
Infinite RegressorIn development
An idle/incremental RPG.
Where it stands: work in progress.