The current project(s) 4
GUDBUSShipped
haksanlulz/GUDBUS · Python · discord.py · SQLAlchemy
Runs GURPS 4th Edition inside Discord. Imports GCS character sheets, rolls dice and damage, tracks turn-based combat across a session. Hit location, wounding modifiers, knockdown, injury tolerance.
GURPS is a good test of whether you can implement a ruleset. The damage rules alone branch on damage type, hit location, damage reduction, and the target's own traits. The bot stays up, nobody spins it up per game.
Shin Megami Tensei: Tokyo ConceptionIn development
haksanlulz/smt-rpg · Foundry VTT
A Foundry VTT system for the d100 Shin Megami Tensei tabletop. Separate sheets for Fiends, Demons, Humans, and NPCs. The combat math is automated, not left to the GM.
Worlds Without Number
haksanlulz/foundryvtt-wwn · Foundry VTT
An unmodified fork of SobranDM's Foundry VTT system for Kevin Crawford's Worlds Without Number. I run my table on it.
ScryfallShipped
haksanlulz/mcp-scryfall · TypeScript
Magic: The Gathering card data through the Scryfall API. Exact and fuzzy name lookup, ranked oracle-text search, batch decklist resolution with explicit misses, bulk data. The batch resolver exists because checking a hundred-card decklist one card at a time is how card names get invented.